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RUST: Update "Devblog 86"

  • Alvaro Santos
  • 17 nov 2015
  • 1 Min. de lectura

No patch, but the first look at the M249, a gun so powerful it can only be obtained by destroying a chopper. There’s also the first look at the new human NPCs, a torch nerf, exploits crushed, building tweaks, and loads more.

Maurino

Bugfixes

  • Helicopter napalm will now exist for longer than 0.1s

  • Sentry guns will no longer target each other if one hits the other by accident

Torch Nerf

I completely obliterated the combat effectiveness of the torch. It was a mistake giving it bonus damage when lit and was way overpowered. The days of signaling friendly with the torch are back!

  • Torch bonus damage when lit is +1 instead of +5

  • Torch refire rate increased by 25%

  • Torch hit radius reduced by 50%

  • Torch now sucks and the rock is better in every way

M249

Gooseman deserves most of the credit here, but I finished up the implementation of the M249. The balance might be a little off, but it should be effective when used the same way as its real life counterpart. It has a 100 round magazine, making enemy suppression viable without reloading. It also does 25% more damage than the aK47, but with more aimcone, and a slightly slower fire rate. You can only find it from helicopter crash sites (for now).

MORE AT: http://playrust.com/devblog-86/

VIDEO FROM UPDATE: 11/12


 
 
 

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