RUST: Update "Devblog 86"
- Alvaro Santos
- 17 nov 2015
- 1 Min. de lectura

No patch, but the first look at the M249, a gun so powerful it can only be obtained by destroying a chopper. There’s also the first look at the new human NPCs, a torch nerf, exploits crushed, building tweaks, and loads more.
Maurino
Bugfixes
Helicopter napalm will now exist for longer than 0.1s
Sentry guns will no longer target each other if one hits the other by accident
Torch Nerf
I completely obliterated the combat effectiveness of the torch. It was a mistake giving it bonus damage when lit and was way overpowered. The days of signaling friendly with the torch are back!
Torch bonus damage when lit is +1 instead of +5
Torch refire rate increased by 25%
Torch hit radius reduced by 50%
Torch now sucks and the rock is better in every way
M249
Gooseman deserves most of the credit here, but I finished up the implementation of the M249. The balance might be a little off, but it should be effective when used the same way as its real life counterpart. It has a 100 round magazine, making enemy suppression viable without reloading. It also does 25% more damage than the aK47, but with more aimcone, and a slightly slower fire rate. You can only find it from helicopter crash sites (for now).

MORE AT: http://playrust.com/devblog-86/
VIDEO FROM UPDATE: 11/12
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